
Gamejammin'
I’m studying at a university now. During the winter semester, I heard about a university-organised game jam for which I could earn some credit. As you might have seen on this page before, I have some history working with Godot. So at the start of the summer semester, I talked to my friends, and together, we joined the summer jam. For context, this jam is part of the game development course at MFF CUNI, where I study. The assignment is to develop a game with a specified theme within 48 hours. We can be physically at the Malostranská (MS) building or online, or wherever we want. At the 48-hour deadline, the submissions close (anything submitted after 48 hours doesn’t count). For the week after that, there is a community voting period, where we are encouraged to play each other’s games and vote on them in five categories. ...